After trudging through it for 1 whole month (although Clannad was longer [2 and a half months]), I’ve finally done it. And as with all reviews concerning this eroge, I keep spoilers in an absolute minimum. Why, do you ask? It’s because it’s the experience of the whole game that makes it worthwhile.
//I’d want to be lazy and just copypasta Asceai’s summary, but that would be cheating. Besides, I know the story already.
Subarashiki Hibi is a story told from 6 different perspectives, revolving around the events before July 20, 2012. In the first chapter, Down the Rabbit-Hole, the protagonist is Minakami Yuki. She goes about with her delinquent-like life and her friendly relationship with Wakatsuki Kagami and Tsukasa. One day, she sees a girl, Takashima Zakuro, throwing stuffed toys from the rooftop. Zakuro gives a long-winding explanation about God and aerodynamics, all the while apologizing to Yuki. Yuki also meets a girl named Otonashi Ayana, who tends not only to speak in riddles, but to copy what people say.
Unfolding here are events that lead to both the Wakatsuki sisters and Zakuro living in Yuki’s house. In an innocent looking situation, Yuki must choose: live a wonderful everyday with the Wakatsuki sisters; or follow Zakuro’s words down the rabbit-hole to see where it all leads.
Now then, for the personal analysis.
This story is AMAZING. I’m the type who likes to be intrigued, and I am with this story. I won’t say anything beyond the summary, because it’s just THAT good. Fanboying aside, do not expect in this game. Just read. Expecting might give you extreme joy or extreme disappointment. Either way, the flow of events is completely unpredictable. And you must read it through and through. Leaving out on any part of the story will leave you with a big “?” floating on your head forever.
There will be disturbing parts, and parts that will make you wet your bed. This isn’t for the fainthearted. Nonetheless, you must read it. Think of it as a roller-coaster ride. A ride that strikes the very essence of your soul. Exhilarating at some parts, just plain scary in others. But everything, and I mean EVERYTHING has a reason for being there. You just have to see.
Minakami Yuki (水上 由岐)
Protagonist of Down the Rabbit-Hole. A free-spirited girl who is generally has a delinquent-like aura. Nonetheless, people who know her find her as a kind and gentle person, although somewhat of an ass sometimes.
Mamiya Takuji (間宮 卓司)
Protagonist of It’s my own Invention. An introverted otaku guy. There’s nothing really interesting about him until you get deeper into the story, so I’ll leave it here.
Takashima Zakuro (高島 ざくろ)
Protagonist of Looking-Glass Insects. A shy, if not introverted girl. She’s very gentle though, and has a kind personality around those who are kind to her.
Yuuki Tomosane (悠木 皆守)
Protagonist of Jabberwocky. A delinquent who likes to pick on fights with everyone, even other delinquents. An acquaintance of Yuki of some sort.
Mamiya Hasaki (間宮 羽咲)
Protagonist of Which Dreamed It. A shy girl who is Mamiya’s little sister. Fairly kind, although acts like a spoiled brat at times.
The Wakatsuki Twins
Wakatsuki Kagami (若槻 鏡)
The elder of the Wakatsuki twins. Just like her namesake counterpart (who I will not mention), she’s very tsundere. Towards who, it’s very obvious.
Wakatsuki Tsukasa (若槻 司)
The younger of the Wakatsuki twins. A bit naive and a ditz (again, just like her namesake), although she appears to be the more mature one of the sisters.
Otonashi Ayana (音無 彩名)
The girl commonly seen on the rooftop. Quiet, mysterious, and tends to speak in riddles, there’s a reason why she’s there.
The title page is very clean and simple. Has all of your usual stuff.
I like how they made chapter select. Glass is a major motif, after all.
The dialog box is standard, although I like how they designed it. So clean~
And then the general thoughts dialog box.
Standard save and load.
Config’s pretty simple, and all in all a very simple system.
Music and Sounds
BGMs fit the atmosphere perfectly. Nothing seems out of place, although the repetitiveness is a tad bit off. Nonetheless, the background music capture scenes as if they were the scenes in question. My personal favorite BGM is Tractatus Logico-philosophicus. It has nice techno beats that keep me thinking in those scenes that require thinking.
As for the vocal tracks, nothing less than good. In retrospect, if one were to translate the songs, they would be a telling of the whole of the story in epic song form. The songs that embody these very well were 空気力学少女と少年の詩, 終末の微笑, and 呪われた生、祝福された生.
And the voice acting was very good. Although limited, the presence of Kawashima Rino, Naruse Mia, and Hokuto Minami automatically made my day. The voices during the H-scenes were hot as well. Especially Kimika’s. Yeah.
Art was done by karory, SCA-JI, and probably some other people, although I remember most of the art was done by SCA-JI. Behold.
Miscellaneous characters were eyesores, not that I’m complaining.
Although there is sane sex, I will warn you now of the inevitable. There will be yuri, yaoi, rape, futanari, and bestiality. You hear that right. Bestiality. Now go face your fears.
The rating system works like a grading system. The transmutation table is simple and if you’re a college student (or someone like me whose high school uses this system) then this should be familiar to you:
- 1.0 – 100 – 96
- 1.25 – 95 – 90
- 1.5 – 89 – 85
- 1.75 – 84 – 80
- 2.0 – 79 – 76
- 2.25 – 75 – 71
- 2.5 – 70 – 60 [This means passing]
- 2.75 – x < 60 [NG]
- Story (30%): 30%
- Characters (30%): 30%
- System (5%): 5%
- Music & Sounds (10%): 10%
- Art (20%): 20%
- H-Scenes (5%): 5%
Nay a game like this comes along everyday. It was a pleasant experience, a shocking experience, a learning experience, a disturbing experience, and a wonderful experience. Never in this generation have I come across such as wonderful story, and I think it’ll take another generation to equal this one. Praise be to SCA-JI, for showing us a wonderful everyday at the end.
I once wrote in another blog of mine, that I have three lines of verse that represented my expectations for this game. I’ll put my conclusions, once again, in verse format:
“Now then, let us hear
This is our tale, after all
Now, let us hear
This is a tale of life
For I am alive, and I exist
For we are alive, and we exist
Now, let us hear
I am here
And so are you
The tale of a wonderful everyday.
Hear and learn.
Of your humanity,
And of your being.”
// I like the poem more when I recite it in Japanese though -.-
Personal Thoughts (Major spoilers)
I am, at heart, a major philosopher. As such, I will analyze this from a philosophical and logical perspective. If warum majorly looked at it as a denpa mystery, and Asceai looked at it as a great story, I will look into it as a lesson. As said, major spoilers ahead.
First of all, I basically counted 3 perspectives rather than 6: Zakuro, Takuji, and Yuki/Hasaki/Tomosane. The last one is like that because not only is it that some of the events that play out the same way as the other but because each character could be another interpretation of the other. The most prevalent example would be the case of Yuki/Takuji/Tomosane. Cross-referencing the scenes, it seems that Zakuro perceived what was Yuki in Down the Rabbit-Hole to be Tomosane in Looking-Glass Insects. As warum said, this is a case of DID. However, there are major inconsistencies of one just says DID. For one, if it were DID, then what was experienced by the other? They can’t appear to be in different places simultaneously since it would be paradoxical.
This is where the use of the Tractatus becomes important. Each facet of a person has its own world. And in its own world is itself. Anything within the world is part of the person. Right here, the perspectives gain an almost confusing view: different worlds oscillating with each other. Multiple personalities here are actually products of worlds intersecting. So is the denpa effect. Although the mechanism is unexplained, it would be somewhat clear in a philosophical respect that information leaks from one world to another as the worlds interact. In effect, the people interact, and that’s one probable component of the story.
The world is independent of my will. This would dictate that people cannot change their own world. However, this does not dictate that someone else can do it, or vice versa. And thus, leaving out any further explanation, I come to my conclusion:
Everything was a product of Otonashi Ayana,
and by extension, SCA-JI himself.
This is the only explanation I could think of. This may also explain why some people, like TakaJun, see this as writer’s masturbation. I cannot deny that it seems SCA-JI was having fun with himself, but that’s what I like about it. Since, out of all the characters, the one that I could most relate to was Ayana. We seem pretty alike: philosophical, bored, and want to make a good story for the sake of keeping the brain running. Therefore, I don’t decry but rather praise this work because it delves into a sort of inner boredom that all of us have (and I, for one, always have). The need to be entertained, the need to think. I’ve always liked thinking. Hell, I could never turn it off. Which is probably why this game appeals to me.
For me, Subarashiki Hibi is not a game just to entertain, but to entertain thinking. Who knows? Probably I’ll come up with a true answer after pondering about this game for a really long time.